Hi there, I work with character modeling and sculpting, topological solutions that aims for clean and appealing deformations, translation of 2D designs into 3D models and character design.
I am experienced in rigging (chars and props), corrective blendshapes, programming using Python and Maxscript, surfacing/texturing and lighting/rendering.
Some of the companies I work / worked for:

(Pixar Animation Studios, Paramount, Skydance Animation, Mindbender, Hydralab, BlinkInk, TV Globo, Koi Factory, Milford Animation, Seagulls Fly, Zombie, 3D Artist Magazine, Pipeline Studios, MMJ Studio, Platinum, 3D World Magazine, ArtefatoZ, Estúdio Conseqüência de Animação, Snowball Studios)

Feel free to contact me on joaovictorvrf@gmail.com.