SKILLS
CHARACTER MODELING + SCULPTING
+ sets, props, organic and hard surface
CHARACTER DESIGN + 3D VISUAL DEVELOPMENT
CHARACTER TRANSLATIONS FROM 2D DRAWINGS
preserving project style, goals and characters concepts
TEXTURING + SHADING + LIGHTING + RENDERING
for animation, stills and character presentations
TOPOLOGY DESIGN FOR BIG PRODUCTIONS
efficient customized and universal (reusable) topologies for speed up productions
CHARACTER DEFORMATIONS
for poses, blendshapes and correctives (modeling and rigging departments)
RIGGING:
characters + props
TOOLS DEVELOPMENT
customized python tools for pipelines and workflows
COMPANIES I WORK / WORKED FOR
(Pixar Animation Studios, Paramount, Skydance Animation, Mindbender, Hydralab, BlinkInk, TV Globo, Koi Factory, Milford Animation, Seagulls Fly, Zombie, 3D Artist Magazine, Pipeline Studios, MMJ Studio, Platinum, 3D World Magazine, ArtefatoZ, Estúdio Conseqüência de Animação, Snowball Studios)